![]() Thanks for your answers, guys, see you around. I found one log on level 6 describing the malfunction of the Tri-Optimum panel near the entrance and how it displays the code to the exec maintenance tunnels, I found all the numbers I needed in logs, some even hidden in multiple logs like the code to the room your first suit is in ( Sabo's ) - can I get a HALLELUJAH for completely voiced logs in 1994? - but I can't remember whether I ever found a log that explained to me what to do to overload the reactor.Įdit: I just re-listened to all the eMails I got - would I be correct in assuming that the information about the code comes from a log from a guy on engineering named Willard Richie? With Richie's log specifying exactly what numbers I need? ![]() There are a small handful of them scattered about Citadel Station, and can be identified as wall-mounted, hexagon-shaped cones with two antennas that protrude outwards. Now I would like to know where the audiolog is located that lets the player know which digits will overload the reactor. A Cyberspace Terminal, also known as a Cyberjack, is an interface terminal used to access Cyberspace, a digital realm. That all works out fine and dandy - but I knew what the code was and where to search for it from reading a walkthrough in the first place. ![]() Still, there is one thing that eludes me up until now: I know that the code to set the reactor to self-destruct is the 6 digits you get from the screens next to the nodes you destroy on level 1-6. Hey guys, I just finished my second playthrough of System Shock and I'm having a blast. ![]()
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